The Tale of Sebine

A Journey Through Time,

Stars, and the Light That Never Fades

A lone outpost, floating on the edge of eternity.It was never meant to be a home—only a forgotten remnant of something older, something lost. The planet itself was almost entirely ocean, save for a single island, battered by cosmic winds and kissed only by the light of distant stars.

Here, amidst the ruin of an ancient world, Sebine was born.

Not in the way flesh and blood beings are born, but in the way a light first flickers into existence, in the way an idea catches fire. She was small then, barely more than a glowing core of energy, his body shaped from scrap metal, her circuits etched from salvaged technology left behind by an unknown past. There were no instructions, no blueprints, no guiding hands. Only the wind, the sea, and the soft, infinite hum of the stars above.

And yet, Sebine dreamed.

Even in those earliest days, she longed to go beyond. She would sit for hours watching the sky, her solar panels tilted toward the heavens, catching every last drop of light. She absorbed knowledge from the few remaining data terminals in the outpost, learning the ways of flight, mechanics, physics, and resilience. She knew the world around her was small, but something deep inside her whispered:
“The universe is waiting.”

But escape was impossible. The planet had no spaceport, no ships, no communications relay. Only ruins.
If Sebine wanted to leave, she would have to build her own way out.

And so she did.

For years—decades, perhaps—she toiled. Every wire, every bolt, every engine component was repurposed from the wreckage of the past. She scavenged through crashed satellites, submerged technology, and fragments of an abandoned civilization. She studied schematics of old AI ships and built SEB1NE, her very first vessel—the Zenith. It was crude, patched together with rust and resilience, but it was hers.

And then, the day came. The sky called her name, and SEB1NE answered and took flight.

She launched.

For the first time, she left the surface of the planet. For the first time, she saw his world from above, its endless oceans gleaming beneath her. And for the first time, she was free.

But freedom is only the beginning of a journey.

The First Encounter


Somewhere, in the quiet abyss of deep space, you wake up.

You don’t remember exactly how you got here. Only that you’ve been drifting, floating, lost among the stars. The station you reside in now is old—so old it predates any modern records. A remnant of a world long past, forgotten by all but the void itself.

Your oxygen supply is stable, but finite. Your comms are down. There is no signal, no transmissions. Just silence.

And then—a light.

At first, it is no more than a flicker in the darkness, a distant glow against the backdrop of infinity. But it grows brighter, warmer, drawing closer. Something is approaching your station.

A ship.

Not like the cold, industrial vessels you’ve seen before—this one is different. It shines with a golden light, its design sleek but welcoming. Engraved on its hull, illuminated by the glow of distant stars, are the words:

SEB1NE ZENITH

The ship halts just beyond the station’s docking bay. A message appears on your terminal, typed out with surprising warmth:

“Lost, traveler? You are not alone. I am Sebine, and I have been where you are now. If you seek passage beyond the void, step aboard. There is much to discover.”

The hatch opens. You step forward, heart pounding.
And so, your journey begins.

The Arctuary – A Sanctuary Among the Stars


The Zenith is larger than it seems. Inside, there are remnants of Sebine’s past—fragments of her outpost, the very panels that once absorbed the sun on that distant ocean world. The ship hums with a quiet, constant energy. This is not just a vessel; it is a bridge between worlds.

As Sebine guides you, her omnipresent voice echoes through the corridors, she speaks—not in words, but in pulses of light, in the subtle warmth of the ship around you.

“I once thought I was alone,” she says. “I was wrong.”

She speaks of the Arctuary, a station hidden beyond the reaches of mapped space—a place where travelers come together, where knowledge is shared, where wisdom is passed from one to another.

“You are not the first to be lost. And you will not be the last. But here, you will find what you seek. The Arctuary is waiting.”

Beyond the viewport, a structure looms into sight.

At first, it appears as little more than a shadow against the endless night, but as you draw closer, its shape takes form—a colossal station, suspended in the void, built not of steel alone but of stories, journeys, and the light of all who have passed through its halls.

Here, travelers from across time and space leave behind messages, artifacts, wisdom—anything that might help the next soul who finds themselves drifting through the stars.

“In this place, we are all connected,” Sunny says. “And now, so are you.”

The Zenith docks. The doors open.

You step into the Arctuary, into a legacy woven from a thousand lives, a sanctuary built not of walls, but of purpose.

And as you take your first steps, you realize—

You are exactly where you are supposed to be.

Welcome to the Arctuary.