A vast ocean planet with a single outpost resting on a small rocky island.
The user’s spaceship drifts through the darkness, responding to a distress beacon flashing from the planet’s surface.
A red button on the console blinks urgently—”INCOMING TRANSMISSION”
User Action: Pressing the Red Button
As soon as they press it, the screen flickers and a holographic transmission plays.
Sabine appears. Her face is lit by emergency lights, her expression calm but urgent.
Sabine’s First Message:
“Welcome, traveler. You’ve reached The Arctuary, once a thriving station, now a ghost in the void. If you’re seeing this message… you’re the first visitor in a very long time.”
“There’s something you should know before you land.”
(Screen flickers—static interference—brief distorted flashes of the outpost interior, dimly lit halls, data consoles still running, and something lurking in the background… but it’s gone in an instant.)
“Come quickly. There’s little time.”
[Screen goes black.]
Next Step: Player Chooses to Land
The player is now given two options: